TEAM LEAD AND PRODUCER
June 2017 - September 2018
I was the team lead and producer for Groundless, a local multiplayer arena game where you build and destroy the ground you walk on.
Groundless is released on Xbox and Steam.
STREETLIGHT PRODUCTIONS INTERN
June 2016 - September 2016
I was an animation intern for Streetlight productions, the creators of the Swan Princess and Alpha and Omega. I assisted in the production, development, and creation of their animations by editing scripts, managing assets, organizing files, filming reference footage, and answer studio calls.
April 2017 - Present
I am a research assistant exploring new media experiences in design and aesthetics under Prof. Jichen Zhu.
My duties included creating and overseeing user studies, QA testing, transcriptions/tags, analyzing data, overseeing task management of dev teams, and creating assets.